RealFlow Wisdom

RealFlow blog: Tips, Technics and Scripting.


Jorge Medina

I’m a 3D Generalist, with an interest in digital media and VFX.
In the past I have been part of the Next Limit support for RealFlow and Maxwell Render for 4 years,
After that, I worked in multiple production companies as a freelancer Fluids FX TD.
I love fluids and dynamics.

This is my background.

2014 – 2014. I-Real3d. Visual Developer (Madrid). FX TD, Fluids TD as freelancer for TV commercials.

2014 – 2014. Fake Studio. Visual Developer (Barcelona). FX TD, Fluids TD as freelancer for TV commercials.

2014 – 2014. Pamen Pereira. Plastic Artist. Fluids TD as freelancer for “Neither the sea sleeps”, Art Installation.

2014 – 2014. Serena Digital. Visual Developer (Madrid). FX TD, Fluids TD as freelancer for TV commercials.

2013 – 2014. GridVFX. Production Company(Belgium). FX TD, Fluids TD as freelancer for “Oops!, Noah is gone”.

2013 – 2013. Wedovideo. Visual Developer (Tokio). FX TD, Fluids TD as freelancer for show events.

2012 – 2013. UNED. National University Distance Learning (Madrid). CEMAV (Visual and Media Department), 3d Generalist.

2011 – 2013. Serena Digital. Visual Developer (Madrid). FX TD, Fluids TD as freelancer for TV commercials.

2011 – 2012. El Ranchito. Visual Developer (Madrid). FX TD, Fluids TD for feature film “The impossible”.

2007 – 2011. El Viaje Imposible. Production Company (Madrid). Co-founder, VFX/CG Supervisor for  short movie Blue & Malone: Imaginary Eyes

2010 – 2010. El Ranchito. Visual Developer. FX TD, Fluids TD for “The Impossible”.

2006 – 2010. Next Limit Technologies. Software Developer (Madrid). FX TD, Fluids TD for Technical Support department.

2005 – 2006. Polar. Production Company (Madrid). Video editor for documentaries.

2004 – 2005. Atos Origin. Systems Integration (Madrid). 3D Technical Director. Virtual visualizations for the candidacy Madrid 2012.

2004 – 2004. Telecinco. Private National TV Channel. Editor, 3D Artist and digital compositing for tv magazines.

2003 – 2004. Ars Machina. Production Company (Madrid). 3D Artist freelance. Re-branding for winter season for Canal Plus TV Channel.

2003 – 2003 SchlumbergerSema SAE. Systems Integration company (Madrid). 3D Artist and multimedia design. Graphic designer and 3D animator in several projects as freelancer.

2000 – 2002 Crea Anima2. Production Company (Madrid). Maya team leader in the TV series “Defensor 5”. Technical Director in different projects from October 2001.

2000 – 2002 Digital O.R.T.L. Company dedicated to the development of 3D projects and digital compositing (Madrid). Co-founder and 3D Artist in different projects.

1999 – 1999 Canal C:. Canal Satélite Digital (Sogecable) (Madrid). Thematic Channel Satellite TV. 3D Artist and digital compositor as freelancer, making titles and visual effects.

1998 – 1998 MSL Software. Production Company (Madrid). 3D Artist as freelancer collaborating in the 3D department for several visual projects

1996 – 1998 Imagen Line. Production Company (Madrid). 3D Artist and digital compositor. 3D Animation and corrective and creative digital compositing for commercials, industry visuals, digital effects for: feature film “Memorias de un ángel caído” and the short film “Un día perfecto”, etc.

You can visit my “offshore” blog “Liquid Entropy” where I will post my personal works.



I would like to thanks the crew at Next limit, specially to Ángel Tena, Gustavo Sanchez and Alex Ribao for all the technical support to make possible this blog.


If you need support for RealFlow, RenderKit or Maxwell Render, please visit Next Limit website.

The posts I publish on this blog are my own personal opinions and do not represent the Next Limit staff view in any way. My answers could not be the best ones. I only want to help the RF community, so sometimes I could be wrong.

Any script or suggestion provided in this blog is provided “as is” and with all faults. If you decide to use any of the material posted on this blog, you do so entirely at your own risk.


  1. Hello Jorge, my name is Vitor Teixeira and I would like to congratulatio in the creation of this scene file:
    It’s really a very good job.
    Could you give me some hints in the way this works. I can’t download the scene file because they are having some tech problems in the website.
    Nice talking with you.
    Tell me something when you had the time.

    Comment by Vitor Teixeira | September 28, 2010 | Reply

  2. Hello Jorge,

    i just wanted to thank you for all your efforts!
    Your Blog is extraordinary!

    Keep up the fantastic work mate!!!



    Comment by Kian Saemian | July 25, 2011 | Reply

  3. hello,, i new to use realflow,, but a i hve problem to learning script Python,, can u give some a information thats??
    plizzz,, i so real like it the soft REALFLOW?? i’m sory if my speaking eglish so bad (^_^)…

    Comment by yaya | November 8, 2011 | Reply

  4. Hello Jorge! I’m only writing to thank you for the insight on RF that you’re providing. As a fellow generalist and relatively new to RF, I often find myself wondering if I’m doing it right, especially when facing a deadline. Being able to confirm whether I’m right or not, by viewing a professional’s work, keeps me sane! Again, many thanks, I hope you keep this blog going.

    Best regards,

    Comment by Dimitris | May 29, 2013 | Reply

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