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GRAPH: ID description for ExportResources

These are some id descriptions for export resources.

You can use this graph for printing other export resource nodes in the scene, you only need to change the first node in the Batch Graph.

HYDomains
DescriptionID: Fields cache (.gfc) is ID 1
DescriptionID: Particles (.pxy) is ID 2
DescriptionID: Displacement texture (*) is ID 3
DescriptionID: Particles cache -Alembic- (.abc) is ID 4
DescriptionID: Particles -Krakatoa- (.prt) is ID 5
DescriptionID: Particles (.bin) is ID 6
DescriptionID: Vorticity texture (.exr) is ID 7
DescriptionID: Velocity texture (.exr) is ID 8
DescriptionID: Fields cache -Field3D- (.f3d) is ID 13
DescriptionID: Particles cache (.rpc) is ID 14
DescriptionID: Fields cache -OpenVDB- (.vdb) is ID 15
DescriptionID: Particles cache -Arnold- (.ass) is ID 16

HYEmitters
DescriptionID: Particles cache -Arnold- (.ass) is ID 0
DescriptionID: Particle cache (.bin) is ID 1
DescriptionID: Particle cache (.bin) is ID 2
DescriptionID: Particle sequence (.pd) is ID 3
DescriptionID: Particle sequence (.asc) is ID 4
DescriptionID: Particle sequence (.pdc) is ID 5
DescriptionID: Krakatoa Particle File Format (.prt) is ID 6

StandarEmitter
DescriptionID: Arnold Scene Source (.ass) is ID 0
DescriptionID: Particle cache (.bin) is ID 1
DescriptionID: Particle proxy (.pxy) is ID 2
DescriptionID: Particle sequence (.pd) is ID 3
DescriptionID: Particle sequence (.asc) is ID 4
DescriptionID: Particle sequence (.pdc) is ID 5
DescriptionID: Krakatoa Particle File Format (.prt) is ID 6
DescriptionID: Alembic sequence (.abc) is ID 7
DescriptionID: Alembic sequence (.abc) is ID 8
DescriptionID: Arnold Scene Source (.ass) is ID 9

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August 29, 2014 - Posted by | Graph |

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